

Despite her power, Jaina is also incredibly squishy and can die in seconds if she's out of position. The fact all of her abilities slow opponents makes her amazingly useful at kiting but also preventing players from escaping during team fights. She has high burst, high amounts of crowd control thanks to her Trait ability to slow enemies affected by her skills and in the process, can comfortably control team fights. It's lively, strategic, beautiful, and, best of all, approachable.Jaina is a ranged assassin and is arguably one of the most powerful in Heroes of the Storm. Even with the push to purchase, Heroes of the Storm is a worthwhile MOBA. This heavy-handed marketing is a little annoying, but hey, at least you can try before you buy. The base game is free, but for the full experience, you must spend money (the game constantly reminds you of this by tossing you into the cash store). The graphics and sound are fantastic (of course they are it's Blizzard), and the cartoony, non-gory violence keeps things competitive without being graphic. Seven maps - each with a cool story intro and different side objectives - let players augment their teams with things such as vengeful gods and hired thugs, while more than 30 heroes keep things fresh match after match. The welcome side effects of this are more heroic contributions from every player and quick, dynamic matches.

Removing the resource gathering and item purchasing of other MOBAs, Heroes of the Storm lets you focus on learning and upgrading your heroes' skills and practicing your teamwork. It also has the benefit of Blizzard's legendary ability to boil gameplay complexities down to their most entertaining essentials. Its distinct advantage in a hero-centric genre is significant, because its hero roster can draw from three hit franchises: Starcraft, Warcraft, and Diablo. Heroes of the Storm manages to be an attractive, fast-moving game that's both challenging and accessible by focusing on the core gameplay factors of the multiplayer online battle arena (MOBA) genre.

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